Are you planning to go to CES and the AT&T Developer Summit in Las Vegas next week? In that case, don’t miss the Sony Ericsson booth, where you can meet representatives from the Developer World team. Our staff will include business managers, developers, and developer marketing managers. So if you want to discuss partnerships, technical issues or communication activities for developers, feel free to stop by and have a chat with us! We will also demonstrate all the latest and greatest products.
Do you work in a large building or in a complex of buildings? Are you new to work and having a hard time finding your way around? Are your colleagues or visitors ever late for your meetings because they couldn’t find the right conference room? If so, then it might be a good idea to setup an indoor map service. At Sony Ericsson, that is precisely what Magnus Persson and his colleagues have done. Read the rest of the story to find out why indoor maps are useful, and how to get started in creating your very own indoor map.
Been wondering how you can get your mobile game into the spotlight? Are you ready to start making money off of your standout app? Karl-Johan Dahlström’s session at AnDevCon – Get Rich or Die Tryin’ – Building Success with Xperia™ PLAY – can help kick-start your Android™ development and your game into high gear. Read on to get more details about this speaker session, the AnDevCon event, and an exclusive discount.
Google recently announced multiple APK support in Android Market™, which allows you to upload multiple versions of an APK for a single product listing, instead of having to upload a single APK file for every version of your product. We got the lowdown from Anupam Nath, a Developer Support Engineer at Sony Ericsson, who explains in more detail about how this new feature can help solve some of your issues when publishing your app on Android Market™. See more after the jump.
If you haven’t put much thought into how you assign the application versioning for your game, it is definitely an important detail you should keep in mind. Correct versioning makes it easier for you to maintain the development of your game, and makes it easier for users to keep track of what version they are running. This is the fifth in a series of tips that supplement the XperiaTM game developer recommendations. This tip expands on Packaging recommendations – PK6 in the list of game developer recommendations: For the final version of a game, the version value should be “1.0.0” or higher and the current APK version should be higher than for any of the game’s previous releases.
Read more about this important recommendation after the jump.
In developer forums worldwide, there is a huge activity and engagement in the open Android™ ecosystem. And we also know there are a lot of independent developers out there who are creating their own custom ROMs or modifying the kernel. The Sony Ericsson Developer program is following this community with great interest, and even though Sony Ericsson is not supporting all the activities by independent developers, we recognize that custom ROMs are a part of the Android ecosystem.
We therefore decided to assist a group of developers called “FreeXperia”. The overall open developer community is important to Sony Ericsson, and we hope to learn from it, and share knowledge ourselves. The FreeXperia group was supported with devices and technical know-how, and they are now in the process of creating custom ROMs based on the CyanogenMod for several of our latest Xperia™ phones, including Xperia™ PLAY and Xperia™ arc.
Karl-Johan Dahlström, Head of Developer Relations, explains more after the jump.
Important note: By unlocking your phone and running a custom ROM you may void the warranty. See your phone’s warranty statement for details.
Sony Computer Entertainment just announced that it will offer software development kits (SDK) for PlayStation ® Suite, called “PlayStation® Suite SDK”. Planned for this November, the PlayStation® Suite SDK will allow you to create content and certify hardware for PlayStation® Certified devices. Developer World sees this as a great tool to support you as a game developer, whether you’re a beginner or expert programmer.
Read more about the Playstation® Suite SDK after the jump.
Sony Ericsson’s Developer World recently returned from an exciting two days at the Aria in Las Vegas for the Verizon Developer Conference.
Check out all the pictures and key takeaways from VDC 2011 after the jump!
An update of the arcade classic Lode Runner™ is on its way to Android this fall. Called Lode Runner X, this new version will only be available exclusively on the Xperia™ PLAY in early November. We had the opportunity to interview the legendary Scott Tsumura, Chief Advisor and Executive Producer at Tozai Games. Read on to find out what Scott says about this exclusive release.
Xperia Studio is live. The official website is up and running, and shows off the latest collaborations with artists, intellectuals, and digital fanatics who have experimented with Xperia™ phones to remake reality. Instead of the ordinary research of making calls clearer or screens brighter, Xperia Studio is working with outside-the-box thinkers, who have already gone beyond the boundaries of mobile technology. Check out this video on the Invisible Universe and others on the Xperia Studio website to see the amazing ways that scientists, artists, and musicians have come up with for re-defining how to use Xperia™ smartphones. You can also download project source codes and apps from projects directly from the site. Do you have any wild or crazy ideas for Xperia Studio on how else you can use a smartphone?