Use SmartBand 2 sensor data for innovative Android and iOS applications

As an app developer, you can retrieve sensor data from SmartBand 2 using standard sets of APIs for Android and iOS platforms. Depending on the platform you are developing for, you can use Sony’s Lifelog API, Google Fit APIs or Apple’s HealthKit. You can then analyse and process the sensor data to provide useful insights and visualizations that can help your users live a healthier lifestyle.

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Use SmartBand 2 sensor data for innovative Android and iOS applications

Camera Remote API beta SDK now supports five new Sony cameras including A7R II

Today we released the Camera Remote API beta SDK v2.10, adding support for Sony’s current flagship interchangeable lens digital camera A7R II. There is also support for the latest Cyber-shot RX Series; the compact RX100 IV and the high performance, high-zoom RX10 II, as well as the high-zoom compact cameras HX90 and WX500.

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Camera Remote API beta SDK now supports five new Sony cameras including A7R II

Easy MPEG-DASH streaming with Multimedia for Android Library [open source]

Today we are happy to tell you that our Multimedia for Android Library is released as an open source project on the SonyXperiaDev GitHub. With the Multimedia for Android Library you can stream MPEG-DASH (Dynamic Adaptive Streaming over HTTP) content in an easy and familiar way. In this article Jimmy Dahlqvist and Martin Danielsson, Software engineers at Sony, tell you how to use this library in your app.

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Easy MPEG-DASH streaming with Multimedia for Android Library [open source]

Camera Remote API beta updated with new features, and support for FDR-X1000 and HDR-AS200

Today we have released the Camera Remote API beta SDK v2.00, which adds support for the new Action Cams, FDR-X1000 and HDR-AS200, announced last week. The update also includes several exciting new API features such as loop recording, advanced audio settings and wind noise reduction.

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Camera Remote API beta updated with new features, and support for FDR-X1000 and HDR-AS200

AR rendering API now included in the SmartEyeglass SDK

Today we have released a new version of the SmartEyeglass SDK (Developer Preview) that includes a new AR rendering API. That means you can now render text and graphics to stay overlaid onto fixed real-world positions seen through SmartEyeglass. If the user turns to look in another direction, the text and graphics will stay overlaid the fixed position as long as the object is still in view.

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AR rendering API now included in the SmartEyeglass SDK

Learn how to display 3D graphics on SmartEyeglass [tutorial]

Did you know that SmartEyeglass can display advanced 3D graphics, overlaid on the user’s field of vision? In this tutorial Sony Software Engineer Ahmet Yildirim describes how this can be done using Open Graphics Library (OpenGL). Ahmet has also created a 3D model viewer sample app that we are making available as open source.

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Learn how to display 3D graphics on SmartEyeglass [tutorial]

Handygames: “Now’s the best time for wearable gaming”

If you plan to develop apps using wearables for gaming, you’re about to enter an exciting new field of innovative user experience. This post lets you in on some of the secrets to why HandyGames made a success using SmartWatch 2 as a controller for their mobile game Aces of the Luftwaffe.

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Handygames: “Now’s the best time for wearable gaming”

Learn about the SmartEyeglass audio I/O features

Did you know that SmartEyeglass can be used as a Bluetooth headset for the host smartphone or tablet? In our new SmartEyeglass audio I/O guide, published today, you can learn how your app can send and receive audio data with the SmartEyeglass built-in microphone and speaker. This is actually done by using the Android Bluetooth Hands-Free Profile API (Android BT HFP API), much as you would for any standard Bluetooth headset.

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Learn about the SmartEyeglass audio I/O features
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