Game Developers Conference 2012

Mar 5, 2012 - Mar 9, 2012 | San Francisco, California

Game Developers Conference 2012

The Game Developers Conference (GDC) is the world’s largest and longest-running professionals-only game industry event. The GDC attracts over 19,000 attendees, and is the primary forum where programmers, artists, producers, game designers, audio professionals, business decision-makers and others involved in the development of interactive games gather to exchange ideas and shape the future of the industry. The Game Developers Conference has grown from an informal gathering of about 25 developers in the living room of a notable game designer 24 years ago, to a week-long conference for more than 19,000 industry insiders. For more information, please visit http://www.gdconf.com/.

Magnus Ekenheim, Global Head of the Developer Program, will be a panelist for the session “Executive Decision Making in a Multi- Demanding World of Games”  on Wednesday, March 7, from 11:00 to 12:00 noon. Moderated by VMC Game Labs, the discussion focuses on the “new world” of QA and testing across platforms. We will also have a Sony Ericsson booth where you can demo the latest devices and meet with staff from the Developer World team, including Karl-Johan Dahlström, Head of Developer Relations.

Magnus Ekenheim

Magnus Ekenheim

Magnus Ekenheim is the Global Head of Developer Program at Sony Ericsson. He has a broad background working with development of mobile platforms, technical services programs, and developer relations.

Email: magnus.ekenheim at sonyericsson.com

Karl-Johan Dahlström

Developer Program Architect

Karl-Johan Dahlström is Head of Developer Relations at Sony Ericsson. His work includes daily contact with external developers. He has a broad background working with both Developer Partners and Operator Customers since 2002. Above all, he is responsible for the Sony Ericsson Developer Program outreach and architecture for supporting external developers.

Email: karl-johan.dahlstrom at sonyericsson.com