Game developer tip 8: Handling screen orientation changes

Considering screen orientation is essential when creating a good user experience. Imagine having a game on your smartphone that can only be played with the phone facing one direction. Or what if the information entered in a field of an app gets erased every time you rotated the phone? It’s not an ideal user experience. So if you haven’t taken screen orientation changes into consideration when you’re developing your game, this is our next game developer tip. Read on for more details.

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Game developer tip 8: Handling screen orientation changes

Game developer tip 8: Handling screen orientation changes

Considering screen orientation is essential when creating a good user experience. Imagine having a game on your smartphone that can only be played with the phone facing one direction. Or what if the information entered in a field of an app gets erased every time you rotated the phone? It’s not an ideal user experience. So if you haven’t taken screen orientation changes into consideration when you’re developing your game, this is our next game developer tip. Read on for more details.

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Game developer tip 8: Handling screen orientation changes

Game developer tip 6 and 7: Detecting Wi-Fi™ and checking the SD card

We’ve added some new, and very important tips to the Game developer recommendations list. The first recommendation is that your app should check for a Wi-Fi™ connection, which benefits users who may have a limited data plan and helps carriers reserve network bandwidth for other services. The second recommendation is that your app should check the status of the SD card. This is important since the SD card automatically unmounts when the back cover of the device is removed and may cause the SD card to become unreadable. Read on for more details.

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Game developer tip 6 and 7: Detecting Wi-Fi™ and checking the SD card

Game developer tip 6 and 7: Detecting Wi-Fi™ and checking the SD card

We’ve added some new, and very important tips to the Xperia™ Game Developer Recommendations list. The first recommendation is that your app should check for a Wi-Fi™ connection, which benefits users who may have a limited data plan and helps carriers reserve network bandwidth for other services. The second recommendation is that your app should check the status of the SD card. This is important since the SD card automatically unmounts when the back cover of the device is removed and may cause the SD card to become unreadable. Read on for more details.

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Game developer tip 6 and 7: Detecting Wi-Fi™ and checking the SD card

Getting started with Timescape™ extensions

Ready to take your Android™ development one step further? Do you want your app to get visible to thousands of Sony Xperia™ phones? Haven’t checked out the Timescape™ developer section yet? If so, then follow along with Sony Software Engineer, Robert Helmbro, as he’s provided this step-by-step tutorial for developing your own Timescape™ extension.

Read more after the jump.

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Getting started with Timescape™ extensions

Getting started with Timescape™ extensions

Ready to take your Android™ development one step further? Do you want your app to get visible to thousands of Sony Ericsson phones? Haven’t checked out the Timescape™ developer section yet? If so, then follow along with Sony Ericsson Software Engineer, Robert Helmbro, as he’s provided this step-by-step tutorial for developing your own Timescape™ extension.

Read more after the jump.

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Getting started with Timescape™ extensions

Code examples using hidden Android™ APIs

Have you ever thought about using hidden Android™ APIs? A few weeks ago, Erik Hellman from Sony Ericsson’s Technology research department presented a few examples of how these APIs could be used at Droidcon in London, and at Mobile Monday in Bucharest. We have now made Erik’s hidden API code examples available for download.

Download and learn more after the jump.

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Code examples using hidden Android™ APIs

Code examples using hidden Android™ APIs

Have you ever thought about using hidden Android™ APIs? A few weeks ago, Erik Hellman from Sony Ericsson’s Technology research department presented a few examples of how these APIs could be used at Droidcon in London, and at Mobile Monday in Bucharest. We have now made Erik’s hidden API code examples available for download.

Download and learn more after the jump.

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Code examples using hidden Android™ APIs

Use the multiple APK support on Google Play

Google recently announced multiple APK support on Google Play, which allows you to upload multiple versions of an APK for a single product listing, instead of having to upload a single APK file for every version of your product. We got the lowdown from Anupam Nath, a Developer Support Engineer at Sony Mobile, who explains in more detail about how this new feature can help solve some of your issues when publishing your app on Google Play. See more after the jump.

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Use the multiple APK support on Google Play

Use the multiple APK support in Android Market

Google recently announced multiple APK support in Android Market™, which allows you to upload multiple versions of an APK for a single product listing, instead of having to upload a single APK file for every version of your product. We got the lowdown from Anupam Nath, a Developer Support Engineer at Sony Ericsson, who explains in more detail about how this new feature can help solve some of your issues when publishing your app on Android Market™. See more after the jump.

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Use the multiple APK support in Android Market
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