Code examples using hidden Android™ APIs

Have you ever thought about using hidden Android™ APIs? A few weeks ago, Erik Hellman from Sony Ericsson’s Technology research department presented a few examples of how these APIs could be used at Droidcon in London, and at Mobile Monday in Bucharest. We have now made Erik’s hidden API code examples available for download.

Download and learn more after the jump.

Read more

Code examples using hidden Android™ APIs

Code examples using hidden Android™ APIs

Have you ever thought about using hidden Android™ APIs? A few weeks ago, Erik Hellman from Sony Ericsson’s Technology research department presented a few examples of how these APIs could be used at Droidcon in London, and at Mobile Monday in Bucharest. We have now made Erik’s hidden API code examples available for download.

Download and learn more after the jump.

Read more

Code examples using hidden Android™ APIs

Use the multiple APK support on Google Play

Google recently announced multiple APK support on Google Play, which allows you to upload multiple versions of an APK for a single product listing, instead of having to upload a single APK file for every version of your product. We got the lowdown from Anupam Nath, a Developer Support Engineer at Sony Mobile, who explains in more detail about how this new feature can help solve some of your issues when publishing your app on Google Play. See more after the jump.

Read more

Use the multiple APK support on Google Play

Use the multiple APK support in Android Market

Google recently announced multiple APK support in Android Market™, which allows you to upload multiple versions of an APK for a single product listing, instead of having to upload a single APK file for every version of your product. We got the lowdown from Anupam Nath, a Developer Support Engineer at Sony Ericsson, who explains in more detail about how this new feature can help solve some of your issues when publishing your app on Android Market™. See more after the jump.

Read more

Use the multiple APK support in Android Market

Game developer tip 5: Using proper versioning

If you haven’t put much thought into how you assign the application versioning for your game, it is definitely an important detail you should keep in mind. Correct versioning makes it easier for you to maintain the development of your game, and makes it easier for users to keep track of what version they are running. This is the fifth in a series of tips that supplement the XperiaTM game developer recommendations. This tip expands on Packaging recommendations – PK6 in the list of game developer recommendations: For the final version of a game, the version value should be “1.0.0″ or higher and the current APK version should be higher than for any of the game’s previous releases.

Read more about this important recommendation after the jump.

Read more

Game developer tip 5: Using proper versioning

Game developer tip 5: Using proper versioning

If you haven’t put much thought into how you assign the application versioning for your game, it is definitely an important detail you should keep in mind. Correct versioning makes it easier for you to maintain the development of your game, and makes it easier for users to keep track of what version they are running. This is the fifth in a series of tips that supplement the game developer recommendations. This tip expands on Packaging recommendations – PK6 in the list of game developer recommendations: For the final version of a game, the version value should be “1.0.0″ or higher and the current APK version should be higher than for any of the game’s previous releases.

Read more about this important recommendation after the jump.

Read more

Game developer tip 5: Using proper versioning

Game developer tip 3: Installing large APK files to the SD card

This is the third in a series of tips that supplement the XperiaTM game developer recommendations. This tip expands on Packaging recommendation PK3 in the list of game developer recommendations: Any APK file larger than 5MB should be installed directly to the SD card.

Read more

Game developer tip 3: Installing large APK files to the SD card

Game developer tip 3: Installing large APK files to the SD card

This is the third in a series of tips that supplement the game developer recommendations. This tip expands on Packaging recommendation PK3 in the list of game developer recommendations: Any APK file larger than 5MB should be installed directly to the SD card.

Read more

Game developer tip 3: Installing large APK files to the SD card

Get your apps to work with the Xperia™ active pressure sensor

The  Sony Ericsson Xperia™ active is a compact Android smartphone designed for consumers with an active lifestyle. A truly unique feature of the Xperia™ active lies in its pressure sensor for barometric measuring. Developers can use this sensor in apps, by accessing it through the Android sensor API.

This tutorial provides some tips and code examples to get your app to work with the pressure sensor.

Read more

Get your apps to work with the Xperia™ active pressure sensor

Get your apps to work with the Xperia™ active pressure sensor

A couple of weeks ago, Sony Ericsson announced the new Xperia™ active – a compact Android smartphone designed for consumers with an active lifestyle. A truly unique feature of the Xperia™ active lies in its pressure sensor for barometric measuring. Developers can use this sensor in apps, by accessing it through the Android sensor API.

This tutorial provides some tips and code examples to get your app to work with the pressure sensor.

Read more

Get your apps to work with the Xperia™ active pressure sensor
Page 3 of 812345...Last »