Tips for reducing APK file size

Are you having problems getting under the current 50 MB upload limit imposed by Android Market™? Don’t let it be a roadblock in preparing your Android™ app for market. Instead, use these excellent tips for reducing the file size of your APK. David Karlsson, a software architect at Sony Ericsson, will get you all the details. Read more after the jump.

Read more

Tips for reducing APK file size

Tips for reducing APK file size

Are you having problems getting under the current 50 MB upload limit imposed by Google Play? Don’t let it be a roadblock in preparing your Android™ app for market. Instead, use these excellent tips for reducing the file size of your APK. David Karlsson, a software architect at Sony Mobile, will get you all the details. Read more after the jump.

Read more

Tips for reducing APK file size

New barometric sensor app and code example available for Xperia™ active

We recently showed you how to get your apps to work with the Xperia™ active pressure sensor. And to help with your development, we’ve also created a simple app and a new code example that shows you exactly how a pressure sensitive app works. Read on to learn more about our new barometric sensor app, download the apk file and view the new code example.

Read more

New barometric sensor app and code example available for Xperia™ active

New barometric sensor app and code example available for Xperia™ active

We recently showed you how to get your apps to work with the Xperia™ active pressure sensor. And to help with your development, we’ve also created a simple app and a new code example that shows you exactly how a pressure sensitive app works. Read on to learn more about our new barometric sensor app, download the apk file and view the new code example.

Read more

New barometric sensor app and code example available for Xperia™ active

Game developer tip 8: Handling screen orientation changes

Considering screen orientation is essential when creating a good user experience. Imagine having a game on your smartphone that can only be played with the phone facing one direction. Or what if the information entered in a field of an app gets erased every time you rotated the phone? It’s not an ideal user experience. So if you haven’t taken screen orientation changes into consideration when you’re developing your game, this is our next game developer tip. Read on for more details.

Read more

Game developer tip 8: Handling screen orientation changes

Game developer tip 8: Handling screen orientation changes

Considering screen orientation is essential when creating a good user experience. Imagine having a game on your smartphone that can only be played with the phone facing one direction. Or what if the information entered in a field of an app gets erased every time you rotated the phone? It’s not an ideal user experience. So if you haven’t taken screen orientation changes into consideration when you’re developing your game, this is our next game developer tip. Read on for more details.

Read more

Game developer tip 8: Handling screen orientation changes

Game developer tip 6 and 7: Detecting Wi-Fi™ and checking the SD card

We’ve added some new, and very important tips to the Game developer recommendations list. The first recommendation is that your app should check for a Wi-Fi™ connection, which benefits users who may have a limited data plan and helps carriers reserve network bandwidth for other services. The second recommendation is that your app should check the status of the SD card. This is important since the SD card automatically unmounts when the back cover of the device is removed and may cause the SD card to become unreadable. Read on for more details.

Read more

Game developer tip 6 and 7: Detecting Wi-Fi™ and checking the SD card

Game developer tip 6 and 7: Detecting Wi-Fi™ and checking the SD card

We’ve added some new, and very important tips to the Xperia™ Game Developer Recommendations list. The first recommendation is that your app should check for a Wi-Fi™ connection, which benefits users who may have a limited data plan and helps carriers reserve network bandwidth for other services. The second recommendation is that your app should check the status of the SD card. This is important since the SD card automatically unmounts when the back cover of the device is removed and may cause the SD card to become unreadable. Read on for more details.

Read more

Game developer tip 6 and 7: Detecting Wi-Fi™ and checking the SD card

Getting started with Timescape™ extensions

Ready to take your Android™ development one step further? Do you want your app to get visible to thousands of Sony Xperia™ phones? Haven’t checked out the Timescape™ developer section yet? If so, then follow along with Sony Software Engineer, Robert Helmbro, as he’s provided this step-by-step tutorial for developing your own Timescape™ extension.

Read more after the jump.

Read more

Getting started with Timescape™ extensions

Getting started with Timescape™ extensions

Ready to take your Android™ development one step further? Do you want your app to get visible to thousands of Sony Ericsson phones? Haven’t checked out the Timescape™ developer section yet? If so, then follow along with Sony Ericsson Software Engineer, Robert Helmbro, as he’s provided this step-by-step tutorial for developing your own Timescape™ extension.

Read more after the jump.

Read more

Getting started with Timescape™ extensions
Page 2 of 812345...Last »