If you plan to develop apps using wearables for gaming, you’re about to enter an exciting new field of innovative user experience. This post lets you in on some of the secrets to why HandyGames made a success using SmartWatch 2 as a controller for their mobile game Aces of the Luftwaffe.
SmartWatch 2 is one of Sony’s most popular devices among developers, as it enables a lot of innovative use cases related to remote control, notifications and much more. If you haven’t developed your own SmartWatch 2 app yet, or if you’re looking tweaking your existing SmartWatch 2 app, we’ve gathered our top 5 tips for developers in this post.
Did you know that SmartEyeglass can be used as a Bluetooth headset for the host smartphone or tablet? In our new SmartEyeglass audio I/O guide, published today, you can learn how your app can send and receive audio data with the SmartEyeglass built-in microphone and speaker. This is actually done by using the Android Bluetooth Hands-Free Profile API (Android BT HFP API), much as you would for any standard Bluetooth headset.
Sony’s SmartWatch 3 is now on sale in selected markets, with other markets to follow during the coming weeks. You can start developing apps right away for SmartWatch 3, using the Android SDK together with the extended set of APIs from the Android Support Library and Google Play Services. SmartWatch 3 apps can display notifications, handle voice actions, access innovative sensor technology, and much more.
SmartWatch 2 is a success among app developers, with over 500 apps available on Google Play. When developing SmartWatch 2 apps developers have until now had to struggle with quite massive PDFs for the API documentation, but that’s about to change. All the documentation have now been revised based on all the requests and input we have received, and we have made the SmartWatch 2 API documentation available online as web pages at developer.sony.com.
Are you interested in trying SmartEyeglass, Sony’s binocular, see-through eyewear with camera, GPS and sensors? Or maybe learn about how to test your apps on Sony devices for free through the newly-launched Remote Device Lab (beta)? Find out about all that Sony has to offer developers at this year’s Droidcon London.
Today we’re happy to tell you that we’ve added Xperia Z2 and Xperia Z1 to our AOSP for Xperia project on the SonyXperiaDev GitHub. In addition, Xperia Z has been updated to the latest Android version. At the same time, we’re starting to use a unified kernel for devices based on the Qualcomm® MSM8974 platform, which will make it easier for all you community developers to adapt the kernel to your needs.
Today we’re launching a beta version of Remote Device Lab, which will enable you to easily verify your app on a range of Xperia smartphones and tablets, without having to buy them. Through this free and easy-to-use online service, you can connect to a real Xperia device, and then upload your app on the device for verification.
Today we’re proud to announce the SmartEyeglass SDK (Developer Preview) in support of the light-weight SmartEyeglass transparent lens eyewear. The transparent lenses have excellent brightness, allowing information to be superimposed and clearly viewed, in the wearer’s natural field of view. With the launch of the SmartEyeglass SDK (with an emulator included), we hope to give developers an opportunity to start developing apps in the innovative field of in-view augmented reality. This sets the foundation for a varied, exciting ecosystem of experiences to support the product at launch.