Ice Cream Sandwich alpha ROM available for unlocked Xperia™ phones

To show our continuous support to the open developer community, and get your valuable feedback, we are today making an alpha ROM of Ice Cream Sandwich (Android 4.0.1) for Xperia™ arc S, Xperia™ neo V and Xperia™ ray available for download. This is something we have not done before, and we are obviously very excited about it. 

This ROM is strictly targeting advanced developers, and it will not work for ordinary everyday usage, as it only has a limited set of features working (you can for example not make any phone calls). Several more legal and usage conditions apply – please see the Important information section below for more details.

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Ice Cream Sandwich alpha ROM available for unlocked Xperia™ phones

Create games for Xperia™ PLAY with the Unity engine

Our friends at design3 posted an interesting blog post the other day, including a great introduction on how to create games for Xperia™ PLAY using the Unity engine. If you are considering to create a game adapted to the unique Xperia™ PLAY hardware features, the Unity engine is a real good game development tool to use, considering all the features that comes with it (including the option to use the visual editor, javascript or C#, and the full support of both 2D and 3D art).

Head over to the design3 blog post to read more more about it! design3 is one of the leading game development portals in the industry. You can find hundreds of hours of video tutorials on game engine, 3D tools, 2D tools, and much more on their website.

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Create games for Xperia™ PLAY with the Unity engine

Create games for Xperia™ PLAY with the Unity engine

Our friends at design3 posted an interesting blog post the other day, including a great introduction on how to create games for Xperia™ PLAY using the Unity engine. If you are considering to create a game adapted to the unique Xperia™ PLAY hardware features, the Unity engine is a real good game development tool to use, considering all the features that comes with it (including the option to use the visual editor, javascript or C#, and the full support of both 2D and 3D art).

Head over to the design3 blog post to read more more about it! design3 is one of the leading game development portals in the industry. You can find hundreds of hours of video tutorials on game engine, 3D tools, 2D tools, and much more on their website. For more information about Xperia™ PLAY game development, check out our game development section.

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Create games for Xperia™ PLAY with the Unity engine

Ice Cream Sandwich – from source code release to software upgrade

A couple of weeks ago, the source code for Ice Cream Sandwich (Android™ 4.0) was released. This meant the start of an intensive period for the engineers at Sony Ericsson, in order to create a working, stable and certified software release of Ice Cream Sandwich for our 2011 Xperia™ phones.

In our pursuit for greater openness in the Android community, we would like to share some exclusive information of the different phases and activities of Sony Ericsson’s Android development, starting with the release of the Ice Cream Sandwich source code, and leading up to the release of a software upgrade for you to download on your phone. Find out more after the jump!

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Ice Cream Sandwich – from source code release to software upgrade

Xperia™ phones first to support WebGL™

In the latest software upgrade  we did for the 2011 Xperia™ phones, we’ve included WebGL™ support. By doing so, Sony Ericsson is the first mobile phone manufacturer to support WebGL for the Android web browser. WebGL basically makes it possible to extend the capability of the JavaScript programming language to allow it to generate interactive 3D graphics within the web browser. Read more about Sony Ericsson’s WebGL support after the jump, and find out about special considerations to keep in mind when developing 3D web applications targeting touch-enabled devices.

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Xperia™ phones first to support WebGL™

New version of the AppXplore analysis tool

Do you know about the AppXplore analysis tool? It’s a little handy app we originally created for internal purposes within Sony. But then we thought, why not make this available to everyone? So we did just that. AppXplore will give you all the nitty gritty information about the apps installed on your phone – what permissions your apps are using, what Android™ versions are supported, what libraries the apps are sharing and so on. And now we have updated this app with some new features!

Find out more details after the jump.

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New version of the AppXplore analysis tool

Unlock boot loader site updated

The other day we updated the texts and instructions on our unlock boot loader site, available at unlockbootloader.sonyericsson.com. The biggest change? Now there is a way for you to check if it’s possible to unlock your phone or not, before even starting the unlock process, by accessing the service menu on your phone.

Read more about the rest of the changes after the jump.

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Unlock boot loader site updated

EDK 1.2 launched, now including LiveKey™ emulator

The other day we published a tutorial on how to create Timescape™ extensions, and now it is time to launch version 1.2 of the Extension Development Kit (EDK). We are constantly adding more things to this toolbox, and in this version we’ve included the LiveKey™ emulator. So if you install EDK 1.2, there is no need to install the LiveKey™ emulator separately. On top of this, you can still develop app extensions for both the Timescape™ social network app and the Music player in Sony Ericsson Android™ phones using EDK 1.2. Also, did you know the EDK features several generic Sony Ericsson skins?

Read more after the jump.

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EDK 1.2 launched, now including LiveKey™ emulator

Getting started with Timescape™ extensions

Ready to take your Android™ development one step further? Do you want your app to get visible to thousands of Sony Ericsson phones? Haven’t checked out the Timescape™ developer section yet? If so, then follow along with Sony Ericsson Software Engineer, Robert Helmbro, as he’s provided this step-by-step tutorial for developing your own Timescape™ extension.

Read more after the jump.

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Getting started with Timescape™ extensions

Get rich or die tryin’ – get the game plan for developer success at AnDevCon, NOV 6-9

Been wondering how you can get your mobile game into the spotlight? Are you ready to start making money off of your standout app? Karl-Johan Dahlström’s session at AnDevCon – Get Rich or Die Tryin’ – Building Success with Xperia™ PLAY – can help kick-start your Android™ development and your game into high gear. Read on to get more details about this speaker session, the AnDevCon event, and an exclusive discount.

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Get rich or die tryin’ – get the game plan for developer success at AnDevCon, NOV 6-9
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