The AR effect SDK is now available by request to qualified Unity developers. If you’re a developer with Unity 3D experience, and understand 3D modelling and animation, then you’ll definitely want to read on to learn about the AR effect app and the AR effect SDK.
With true augmented reality available in SmartEyeglass, this wearable is perfect for use in professional markets, as well as in niche consumer segments, to help solve specific tasks in specific use cases. At CES in Las Vegas a couple of weeks ago, some examples of this were shown in a collaborative demo made by APX Labs and Sony. Check out the video above to see how SmartEyeglass could be used in business verticals, to help perform certain work duties.
Today we are happy to release the Lifelog API, which gives you as a developer secure access to lifestyle data of your users. This way, you can provide your users with insight and inspire smarter choices based on their physical activities, app usage and location. Of course, the user has full control and must approve to share data with your app.
Sony’s wearables offers an array of creative possibilities, and Sony engineers Peter Bartos, Jonas Hellström and Alexander Najafi decided to take this to the next level with their drone project. Starting as a spare time project, they created an Android app that uses the SmartEyeglass prototype and SmartWatch 2 as control devices for a flying drone. Learn all about it in this tutorial.
Sony is here to support you globally. Whether you need to download new software or want to find out about the latest new features, our colleagues at Xperia Care have got the answers for you. The help and support you need is right at your fingertips with the Xperia Care app. And as the main focus of Developer World is helping Android app and game developers, we want to take the opportunity to guide you to the right point of contact.
Today we’ve added Xperia E3 and Xperia T3 to our open device project, which means that developers can now build their own version of AOSP for most* Qualcomm®-based Xperia devices released during 2014. We’ve also updated the source code for Xperia T2 Ultra and Xperia M2 to improve stability.
Today we have released a new version of the SmartEyeglass SDK (Developer Preview) that includes a new AR rendering API. That means you can now render text and graphics to stay overlaid onto fixed real-world positions seen through SmartEyeglass. If the user turns to look in another direction, the text and graphics will stay overlaid the fixed position as long as the object is still in view.
By unlocking the boot loader of your Xperia device, it becomes possible put a custom ROM on it. Even though we don’t recommend this to standard users, as it is not needed, we know that many of you would like to get more details on how to unlock a device. To explain this further, we have now created this step-by-step tutorial video.
Did you know that SmartEyeglass can display advanced 3D graphics, overlaid on the user’s field of vision? In this tutorial Sony Software Engineer Ahmet Yildirim describes how this can be done using Open Graphics Library (OpenGL). Ahmet has also created a 3D model viewer sample app that we are making available as open source.