We recently showed you how to add Xperia device support for the DUALSHOCK3 wireless controller into your Android™ game, which can be implemented using standard Android APIs. And when we caught word of an indie studio that was able to add DUALSHOCK3 wireless controller support in a relatively short amount of time, we had to get the story. Read on to learn about Nicoll Hunt of I Fight Bears, how he added wireless controller support to his award-winning game, FIST OF AWESOME, and tips and tricks he recommends for easily adding support to your own game.
If you’ve played FIST OF AWESOME, Gunman Clive, or The Bard’s Tale, you may have noticed that these Android games are all optimised for use with DUALSHOCK®3 wireless controller. We’d like to see more games with controller support, which is why we’re kicking off the DUALSHOCK3 wireless controller initiative. So let us know if you own a game, or have a favorite game, that would work great with a DUALSHOCK®3 wireless controller, and we may send you one to help you get your controller development started. Read on for more details.
Today, we’re introducing the Sony Xperia™ E1, an affordable Android™ 4.3 smartphone that is geared to surprise you with its premium credentials. Not only does the Xperia E1 embody Sony’s expertise in design, display, and performance, it also comes complete with a 100 dB speaker and ClearAudio+ and xLoud™ sound enhancements for a stunning listening experience. Uncover the complete specs and features of the new Sony Xperia E1, right after the jump!
Today we’ve announced the Sony Xperia T2 Ultra, a large-screen smartphone that delivers the best of Sony’s imaging and display technologies. Xperia T2 Ultra features a Qualcomm® Snapdragon™ MSM8928 Quad-core 1.4 GHz processor with 1GB of RAM, and Adreno 305 GPU. It has a 6” HD display with a resolution of 1280×720 pixels. Xperia T2 Ultra also includes support for LTE, NFC, and ANT+, and will launch on Android 4.3. Read the full post for the complete specs and features list.
With the Wikitude Android SDK and Sony’s Camera Add-on API, you can easily create stunning augmented reality experiences for the Xperia™ Z1 and Xperia™ Z1 Compact. It’s entirely up to you if you want to augment your magazine, implement a game, or display geo-content in the user’s vicinity like Wikitude Places does it. Learn how to start using augmented reality in your own apps, after the jump!
Today marks the debut of the Sony Xperia Z1 Compact, which redefines the premium smartphone market by placing the best Sony technologies from the flagship Xperia Z1: Sony’s leading camera technologies “G Lens”, “Exmor RS for mobile” and “BIONZ for mobile”; a 4.3 inch TRILUMINOS™ HD display and X-Reality™ for mobile; premium dust-resistant and waterproof (IP55/IP58) design; the Qualcomm® Snapdragon™ 800 processor with 2.2 GHz quad-core CPU – all in a new, compact size. Get the complete specs and features in the full post.
Have you looked for a healthier lifestyle, but always found yourself too busy to keep track of things? Today we’re introducing SmartBand, the first product in the Sony’s new SmartWear range that lets you record and capture everything you do – your movements, your communication, and your entertainment.
A few of you SmartWatch developers out there have recently asked us if it’s possible to use both the Control API and Notification API together in a single extension. The good news is – yes, you can use both of these Smart Extension APIs in a single SmartWatch extension, for any device that supports the Smart Extension APIs with both control and notification, including the SmartWatch 2. Read on to get the full details from Marlin Liew, Developer Technical Services Engineer at Sony, who provides a code example showing how to use both of these APIs in a single project.
This week we are proud to launch the brand new Sony Developer World web portal at http://developer.sony.com. This portal includes APIs, SDKs and links to different sectors within Sony. You’ll easily find all the Sony devices that you can develop for, and learn how to start developing for them. As this site replaces our existing Developer World, we have decided to rename this website as Developer World Mobile. Click to learn more about this change.
Today we’ve added Xperia L to our growing Android™ Open Source Project (AOSP) for Xperia devices, letting you build and flash Android 4.4 (KitKat) on your unlocked Xperia L. This is the first time we’ve added support for a device with the 1 GHz Qualcomm MSM8230 dual-core chip. Read more about the project and how to participate after the jump!