Active Low Power Mode is one of the new features for SmartWatch 2 developers, available in the latest version of the Sony Add-on SDK. In Active Low Power Mode, the content of an app is displayed in greyscale on the SmartWatch 2 display to save battery time, which is good for use cases such as fitness tracking apps that runs throughout an exercise session. Learn how to develop apps using Active Low Power Mode in this tutorial!
Starting today, we’re introducing a series of articles that explore the inner workings and evolution of the touchscreen system on smartphones. Normally, one doesn’t think much about the ability to simply touch a screen to interact directly with what is displayed, now that it has become a fundamental design integrated into smartphones. To start off this series, Sony engineers, Magnus Johansson and Alexander Hunt, explain how smartphone touchscreen systems work on a general level. Read more after the jump.
Today we are opening up an internal research project called EvolutionUI, which is an experimental gamified UI for the smartphone, where the UI gets more advanced as you learn how to use it. In this article, Software Developer Pál Szász tells you all about it, and how to access it.
Game developers, did you know that Sony Computer Entertainment America LLC (SCEA) recently released its powerful Authoring Tools Framework (ATF) for free? ATF has been used by most Sony first party game studios to make custom game developer tools for a long time, and is now available open source under an Apache version 2.0 license.
Many people have asked for it, and with the latest software update for SmartWatch 2, it is now possible to create custom watch faces for SmartWatch 2. The watch face editor is available through the Smart Connect app on your smartphone, and it enables you to create custom watch faces where you combine different clocks and widgets.
Just recently, a new framework called Runtime Resource Overlay (RRO) was contributed by Sony to the Android code base. This framework provides the ability to replace application resources while the application is running, we currently use RRO for device customisation and to support Xperia Themes. In this article, Mårten Kongstad, Lead Developer of Runtime Resource Overlay, explains this new framework in detail.
Would you like to know more about Sony’s unique software features on Xperia Z2 running Android 4.4.2? Then you should check out our two latest videos where you will discover Xperia Themes, a quick access camera and true full screen experience video viewing. Read on for even more features – and don’t forget to watch the videos.
A couple of weeks back we told you about Sony’s Camera Remote API, and today we’re happy to announce that the DSC-QX10 and DSC-QX100 Lens-Style Cameras are receiving additional support for features like exposure mode, exposure compensation and ISO settings in the latest version of the Camera Remote API beta SDK. More than ten new camera settings have been added, and there’s new and updated iOS and Android sample code projects. Click Read more to get all the details about the Camera Remote API beta at Sony Developer World (external link).
We’re happy to introduce the release of the Sony Enterprise SDK 3.0! This Enterprise SDK contains new features and relevant information required by Sony partners. It’s currently only available to selected Mobile Device Management (MDM) partners, who typically provide solutions for policy enforcement. We’re keen to provide the best MDM solutions and now we’re on the look-out for more potential partners. Could you be one of those? Read on to find out more.