A new dimension of Android™ – Making a 3D UI for Android™ applications

Wouldn’t it be cool to have a 3D UI in your Android™ application? I’m Erik Hellman, Lead Software Architect for Android development at Sony Ericsson, and I’ll explain how to make this possible. In this article, I’ll describe how to incorporate 3D with Android’s UI API and OpenGL ES 2.0 graphics, and I provide a bitmap code example that can be used as input to a texture in OpenGL ES 2.0.

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Developers’ verdict on Xperia™ PLAY controls from FoneHome

The early verdict is in. And it’s good according to Jon Mundy, mobile editor for FoneHome, a UK-based mobile phone blog site. Jon recently interviewed leading game developers to ask what they thought of the Xperia™ PLAY controls. He spoke to executives at Trendy Entertainment, Polarbit, and Gameloft – all of which will feature prominently in the Xperia™ PLAY’s early lineup of games. Read Jon’s interview here.

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Digital Chocolate announces launch of three sweet games for Xperia™ PLAY

Digital Chocolate, a leader in social games across growing platforms, recently announced the launch of three premium games for Xperia™ PLAY, Sony Ericsson’s revolutionary Android™ smartphone. Among the games that Digital Chocolate will make available are Rollercoaster Revolution™ 99 Tracks, Tower Bloxx™: My City, and Millionare City™. The releases represent Digital Chocolate’s strategy to pursue social gaming on mobile, and Sony Ericsson is pleased to work together to offer a unique gaming experience with these titles on the Xperia™ PLAY.

More information

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Developers score huge advantage with Sony Ericsson and Major League Gaming partnership

Sony Ericsson and Major League Gaming (MLG), the world’s largest professional video game league and provider of cross-platform online videogame competition, recently announced a partnership that makes the Xperia™ PLAY the official mobile device of Major League Gaming. The new partnership allows MLG to showcase the capabilities of the Xperia™ PLAY through product demos, game challenges and giveaways. Developers will also benefit from the potential of a new audience to connect and test games with, given MLG’s  highly engaged, community of gamers.

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Create clocks and widgets for SmartWatch 2

New APIs for SmartWatch 2 and Small Apps available in the updated add-on SDK from Sony.

Sony Ericsson GDC11 “re-PLAY” – March 3

Here is the Sony Ericsson “re-PLAY” from GDC11 on March 3.

Sony Ericsson’s first engagement of the day started at 9am, when Kalle Dahlstrom, Developer Program Manager, spoke at the WebGL News and Technology Updates session presented by Khronos. Kalle showed off a prototype WebGL project, then gave away an Xperia™ PLAY to lucky attendee, Ashraf Hegab, a games developer from the UK.

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Sony Ericsson’s Xperia™ PLAY solves developer chaos with Havok

Sony Ericsson and Havok have announced the availability of Havok’s product suite to Android developers, optimized for the Sony Ericsson’s revolutionary Xperia™ PLAY. Havok reigns as the preferred tools and interactive software partner to the world’s best developers. As part of its overall support for the Android platform, Havok has a build of its product line optimised for the Xperia™ PLAY that is ready for licensing by Android developers.

Check out a demo video after the jump!

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Sony <3 openness

At Sony, we are constantly trying to support the open Android community - learn more about these initiatives to the right.

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