At the Mobile World Congress (MWC) in Barcelona later this month we at the Developer Program will host an exclusive VIP partner and developer event at the Sony booth on the 27th of February. This is a closed event with limited seats. However, we’ve kept 10 spots open for community developers following our developer blog and here’s your chance to try to grab one of those spots. Read more after the jump for instructions on how to apply.
Continuing our open innovation initiative, we are now making the sensor HAL for the 2011 Xperia™ phones available as open source. So if you’re an advanced developer, you will now be able to access and configure the sensors of a 2011 Xperia™ phone on a deeper level. For example, you will be allowed to optimise the way the compass is used in a custom ROM.
In the good feedback we received on our previous open initiatives, we have seen a lot of requests for us to open source these files. And now, we’re happy to provide that opportunity. This is not part of open source archives that we are required to publish, it simply something we want to do for the community.
Read more after the jump!
If you’re an advanced Android™ developer in search of keyboard mapping information in order to make a custom ROM for your Xperia™ pro or Xperia™ mini pro, look no further. In this post, we‘ve listed the keyboard variants for our most recent Xperia™ devices that have keyboards, which will help you create customised ROMs that can handle keyboards with country-specific characters, such as the cedilla in Portugal or stroke keys for Hanzi characters in China. Read more after the jump.
Are you having problems getting under the current 50 MB upload limit imposed by Android Market™? Don’t let it be a roadblock in preparing your Android™ app for market. Instead, use these excellent tips for reducing the file size of your APK. David Karlsson, a software architect at Sony Ericsson, will get you all the details. Read more after the jump.
As part of our continuing efforts towards openness and knowledge sharing, we are now stepping up our open source activities. For a long time, we have been one of the major contributors to the Android Open Source Project. We’ve also been active in the open developer community where we most notably published an ICS alpha release a couple of months ago. And now, we’re excited to release a couple of new open source projects that are available on our GitHub. As you can see below, we have just now released two very interesting projects as open source: the analysis tool ChkBugReport, and our WebGL implementation for Android™ 4.0.
This way, we would like to continue to be transparent, share our knowledge, and get external developer contributions to make the tools even better. On our GitHub, you can also find our Web SDK project we published a while back, and a project called DrmLicenseService, which we will tell more about soon. Stay tuned for more information about open source projects going forward!
In November, we announced that we were the first phone manufacturer in the world to support WebGL in the native Android web browser on Xperia™ phones. As a next step, we are now very excited to release our WebGL implementation for our coming Xperia™ phones running Android™ 4.0 (Ice Cream Sandwich) and above as open source. Read more after the jump, as Anders Edenbrandt, Senior Software Architect, explains more!
Android™ developers, do you frequently get Application Not Responding (ANR) messages and application crashes? Are you unsure what to do with the massive data collected from Android’s bugreport tool? We talked to Pál Szász, a software developer at Sony Ericsson, to learn about ChkBugReport, a new tool that helps you analyse your crash files. Because this tool is such a great help for our developers at Sony Ericsson, and as a part of our ambition to step up our open source activities, we want to give all of you the chance to use it by making it open source. Read more after the jump.
Mobile Games Forum (MGF) is one of the top mobile games events in Europe for B2B and networking and it’s happening the 25th and 26th of January in London. We’re sponsoring some of the best Stand out from the crowd developers from around the world to attend this event. These Standout developers include Deemedya, Digiment, FDG Entertainment, and LudoCraft LTD. All these partners have delivered high-quality games that are fully optimised for Xperia™ PLAY. Read on to see what’s in store for these Standout developers at MGF.
Heard of GLONASS? It’s a Russian radio-based satellite navigation system that both complements and provides an alternative to GPS. GLONASS is fully supported in Xperia S, and any Xperia™ device with a Qualcomm Snapdragon S2 or S3 processor and the latest software is capable of supporting GLONASS! In this article, Magnus Persson from Sony Ericsson explains more about how GLONASS improves positioning and how you can incorporate this feature into your own apps. Read more after the jump.
***May 15, 2013 Note: The list of GLONASS-supported Xperia™ phones is updated.
As more and more of Sony services and technologies come integrated into our portfolio of Xperia™ devices, the natural step for us in the Sony Ericsson Developer Program is to also bridge this to our developer community. The Sony Tablet™ S™, Sony Tablet™ P, and Sony Internet TV powered by Google TV™ are devices from Sony running Android™ and allow developers to innovate on top of these platforms. In this article, we will introduce you to Sony’s developer services. Read more after the jump.