Been wondering how you can get your mobile game into the spotlight? Are you ready to start making money off of your standout app? Karl-Johan Dahlström’s session at AnDevCon – Get Rich or Die Tryin’ – Building Success with Xperia™ PLAY – can help kick-start your Android™ development and your game into high gear. Read on to get more details about this speaker session, the AnDevCon event, and an exclusive discount.
Did you miss the release of the LiveKey SDK earlier this summer? No worries, it’s still around, and now we’ve updated it with an emulator. The LiveKey™ functionality was first introduced in the new LiveSound™ hi-fi headset, and using it gives you direct access to phone functions or applications with the click of a button. Maybe you want a simple speed dial to your mom, or the weather report to be read by text to voice? The only your limit is your imagination!
We met with Magnus Helgstrand from Sony Ericsson Smart Extras™ to find out more about LiveKey™ app extensions.
Have you ever thought about using hidden Android™ APIs? A few weeks ago, Erik Hellman from Sony Ericsson’s Technology research department presented a few examples of how these APIs could be used at Droidcon in London, and at Mobile Monday in Bucharest. We have now made Erik’s hidden API code examples available for download.
Download and learn more after the jump.
Have you checked out the new Xperia™ pro yet? If not, have a look at our latest video, in which we asked our colleague Daniel Sandblom to give the full tour of Xperia™ pro. Enjoy!
Google recently announced multiple APK support in Android Market™, which allows you to upload multiple versions of an APK for a single product listing, instead of having to upload a single APK file for every version of your product. We got the lowdown from Anupam Nath, a Developer Support Engineer at Sony Ericsson, who explains in more detail about how this new feature can help solve some of your issues when publishing your app on Android Market™. See more after the jump.
If you haven’t put much thought into how you assign the application versioning for your game, it is definitely an important detail you should keep in mind. Correct versioning makes it easier for you to maintain the development of your game, and makes it easier for users to keep track of what version they are running. This is the fifth in a series of tips that supplement the XperiaTM game developer recommendations. This tip expands on Packaging recommendations – PK6 in the list of game developer recommendations: For the final version of a game, the version value should be “1.0.0” or higher and the current APK version should be higher than for any of the game’s previous releases.
Read more about this important recommendation after the jump.
In developer forums worldwide, there is a huge activity and engagement in the open Android™ ecosystem. And we also know there are a lot of independent developers out there who are creating their own custom ROMs or modifying the kernel. The Sony Ericsson Developer program is following this community with great interest, and even though Sony Ericsson is not supporting all the activities by independent developers, we recognize that custom ROMs are a part of the Android ecosystem.
We therefore decided to assist a group of developers called “FreeXperia”. The overall open developer community is important to Sony Ericsson, and we hope to learn from it, and share knowledge ourselves. The FreeXperia group was supported with devices and technical know-how, and they are now in the process of creating custom ROMs based on the CyanogenMod for several of our latest Xperia™ phones, including Xperia™ PLAY and Xperia™ arc.
Karl-Johan Dahlström, Head of Developer Relations, explains more after the jump.
Important note: By unlocking your phone and running a custom ROM you may void the warranty. See your phone’s warranty statement for details.
Going to Droidcon in London, UK, on October 6-7? Don’t miss the speaker session with Sony Ericsson’s Erik Hellman (above), in which you will get to learn how to access and use hidden and protected Android APIs. You will also find out what limitations exists, and you will get some tips’n’tricks on how to use the hidden APIs in a safe way, across multiple vendors devices and Android versions. You will get to see several advanced demos that you normally can’t see on Android! Developer World will also have a booth at Droidcon, where you will have the chance to win some really cool prizes.
Read more about Droidcon after the jump!
More good news for all the folks in the US! If you haven’t already heard, the Xperia™ PLAY is now on sale through AT&T in the US market. We really think all aspiring developers aiming at the US market should not miss the AT&T Developer program. The AT&T Developer Program is your official resource to learn, develop and launch your mobile apps for AT&T’s 97+ million customers.
Read more about AT&T’s launch of Xperia™ PLAY and the AT&T Developer Program after the jump!
Sony Computer Entertainment just announced that it will offer software development kits (SDK) for PlayStation ® Suite, called “PlayStation® Suite SDK”. Planned for this November, the PlayStation® Suite SDK will allow you to create content and certify hardware for PlayStation® Certified devices. Developer World sees this as a great tool to support you as a game developer, whether you’re a beginner or expert programmer.
Read more about the Playstation® Suite SDK after the jump.