Code examples using hidden Android™ APIs

Have you ever thought about using hidden Android™ APIs? A few weeks ago, Erik Hellman from Sony Ericsson’s Technology research department presented a few examples of how these APIs could be used at Droidcon in London, and at Mobile Monday in Bucharest. We have now made Erik’s hidden API code examples available for download.

Download and learn more after the jump.

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Code examples using hidden Android™ APIs

Use the multiple APK support in Android Market

Google recently announced multiple APK support in Android Market™, which allows you to upload multiple versions of an APK for a single product listing, instead of having to upload a single APK file for every version of your product. We got the lowdown from Anupam Nath, a Developer Support Engineer at Sony Ericsson, who explains in more detail about how this new feature can help solve some of your issues when publishing your app on Android Market™. See more after the jump.

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Use the multiple APK support in Android Market

Game developer tip 5: Using proper versioning

If you haven’t put much thought into how you assign the application versioning for your game, it is definitely an important detail you should keep in mind. Correct versioning makes it easier for you to maintain the development of your game, and makes it easier for users to keep track of what version they are running. This is the fifth in a series of tips that supplement the XperiaTM game developer recommendations. This tip expands on Packaging recommendations – PK6 in the list of game developer recommendations: For the final version of a game, the version value should be “1.0.0” or higher and the current APK version should be higher than for any of the game’s previous releases.

Read more about this important recommendation after the jump.

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Game developer tip 5: Using proper versioning

Sony Ericsson supports independent developers

In developer forums worldwide, there is a huge activity and engagement in the open Android™ ecosystem. And we also know there are a lot of independent developers out there who are creating their own custom ROMs or modifying the kernel. The Sony Ericsson Developer program is following this community with great interest, and even though Sony Ericsson is not supporting all the activities by independent developers, we recognize that custom ROMs are a part of the Android ecosystem.

We therefore decided to assist a group of developers called “FreeXperia”. The overall open developer community is important to Sony Ericsson, and we hope to learn from it, and share knowledge ourselves. The FreeXperia group was supported with devices and technical know-how, and they are now in the process of creating custom ROMs based on the CyanogenMod for several of our latest Xperia™ phones, including Xperia™ PLAY and Xperia™ arc.

Karl-Johan Dahlström, Head of Developer Relations, explains more after the jump.

Important note: By unlocking your phone and running a custom ROM you may void the warranty. See your phone’s warranty statement for details.

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Sony Ericsson supports independent developers

Sony <3 openness

Don't miss out when Alin Jerpelea and the Open Device team add new devices, software versions or instructions related to AOSP.

Learn about hidden Android™ APIs at Droidcon in London on Oct 6-7

Going to Droidcon in London, UK, on October 6-7? Don’t miss the speaker session with Sony Ericsson’s Erik Hellman (above), in which you will get to learn how to access and use hidden and protected Android APIs. You will also find out what limitations exists, and you will get some tips’n’tricks on how to use the hidden APIs in a safe way, across multiple vendors devices and Android versions. You will get to see several advanced demos that you normally can’t see on Android! Developer World will also have a booth at Droidcon, where you will have the chance to win some really cool prizes.

Read more about Droidcon after the jump!

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Learn about hidden Android™ APIs at Droidcon in London on Oct 6-7

Reach out to 97+ million customers through the AT&T Developer Program

More good news for all the folks in the US! If you haven’t already heard, the Xperia™ PLAY is now on sale through AT&T in the US market. We really think all aspiring developers aiming at the US market should not miss the AT&T Developer program. The AT&T Developer Program is your official resource to learn, develop and launch your mobile apps for AT&T’s 97+ million customers.

Read more about AT&T’s launch of Xperia™ PLAY and the AT&T Developer Program after the jump!

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Reach out to 97+ million customers through the AT&T Developer Program

PlayStation® Suite SDK for Xperia™ PLAY announced

Sony Computer Entertainment just announced that it will offer software development kits (SDK) for PlayStation ® Suite, called “PlayStation® Suite SDK”. Planned for this November, the PlayStation® Suite SDK will allow you to create content and certify hardware for PlayStation® Certified devices. Developer World sees this as a great tool to support you as a game developer, whether you’re a beginner or expert programmer.

Read more about the Playstation® Suite SDK after the jump.

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PlayStation® Suite SDK for Xperia™ PLAY announced

Console classic Lode Runner™ X to launch exclusively on Xperia™ PLAY

An update of the arcade classic Lode Runner™ is on its way to Android this fall. Called Lode Runner X, this new version will only be available exclusively on the Xperia™ PLAY in early November. We had the opportunity to interview the legendary Scott Tsumura, Chief Advisor and Executive Producer at Tozai Games. Read on to find out what Scott says about this exclusive release.

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Console classic Lode Runner™ X to launch exclusively on Xperia™ PLAY

Augmented reality made possible

Learn how to develop apps with the new SmartEyeglass SDK.

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