Ice Cream Sandwich – from source code release to software upgrade

A couple of weeks ago, the source code for Ice Cream Sandwich (Android™ 4.0) was released. This meant the start of an intensive period for the engineers at Sony Ericsson, in order to create a working, stable and certified software release of Ice Cream Sandwich for our 2011 Xperia™ phones.

In our pursuit for greater openness in the Android community, we would like to share some exclusive information of the different phases and activities of Sony Ericsson’s Android development, starting with the release of the Ice Cream Sandwich source code, and leading up to the release of a software upgrade for you to download on your phone. Find out more after the jump!

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Ice Cream Sandwich – from source code release to software upgrade

Latest channel for Xperia™ developers further expands reach to consumers

Have you had a chance to check out Sony Ericsson’s Xperia Games blog? With their recent announcement of 200 available games (and counting), consumers have another great place to find the latest news about Xperia gaming. And for developers working to get their games optimised for Xperia devices, such as through the Stand out from the crowd program, Developer World also sees this as fantastic opportunity to gain further exposure for your games. Jonas Petterson from the Sony Ericsson Developer Program explains more after the jump.

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Latest channel for Xperia™ developers further expands reach to consumers

Game developer tip 6 and 7: Detecting Wi-Fi™ and checking the SD card

We’ve added some new, and very important tips to the Xperia™ Game Developer Recommendations list. The first recommendation is that your app should check for a Wi-Fi™ connection, which benefits users who may have a limited data plan and helps carriers reserve network bandwidth for other services. The second recommendation is that your app should check the status of the SD card. This is important since the SD card automatically unmounts when the back cover of the device is removed and may cause the SD card to become unreadable. Read on for more details.

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Game developer tip 6 and 7: Detecting Wi-Fi™ and checking the SD card

Xperia™ phones first to support WebGL™

In the latest software upgrade  we did for the 2011 Xperia™ phones, we’ve included WebGL™ support. By doing so, Sony Ericsson is the first mobile phone manufacturer to support WebGL for the Android web browser. WebGL basically makes it possible to extend the capability of the JavaScript programming language to allow it to generate interactive 3D graphics within the web browser. Read more about Sony Ericsson’s WebGL support after the jump, and find out about special considerations to keep in mind when developing 3D web applications targeting touch-enabled devices.

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Xperia™ phones first to support WebGL™

New version of the AppXplore analysis tool

Do you know about the AppXplore analysis tool? It’s a little handy app we originally created for internal purposes within Sony. But then we thought, why not make this available to everyone? So we did just that. AppXplore will give you all the nitty gritty information about the apps installed on your phone – what permissions your apps are using, what Android™ versions are supported, what libraries the apps are sharing and so on. And now we have updated this app with some new features!

Find out more details after the jump.

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New version of the AppXplore analysis tool

Discover the new Xperia™ devices

Get the facts about the latest smartphones, tablets and wearables from Sony.

Unlock boot loader site updated

The other day we updated the texts and instructions on our unlock boot loader site, available at unlockbootloader.sonyericsson.com. The biggest change? Now there is a way for you to check if it’s possible to unlock your phone or not, before even starting the unlock process, by accessing the service menu on your phone.

Read more about the rest of the changes after the jump.

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Unlock boot loader site updated

Camera libraries available for Sony Ericsson phones

As promised when we announced our support of independent developers, we have now made the camera library binaries for a number of Sony Ericsson phones available under a special end user license agreement (EULA). You can use these camera libraries to handle the camera hardware in our 2011 Xperia™ phones except Xperia™ PLAY, which has a different camera module.

Download and find out more after the jump.

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Camera libraries available for Sony Ericsson phones

Ice Cream Sandwich anyone?

If you have missed it, our friends at the Sony Ericsson Product Blog today confirmed that Sony Ericsson plans to upgrade the entire 2011 Xperia™ portfolio to the next version of Android known as Android 4.0 or Ice Cream Sandwich. Find out all the details at the Sony Ericsson Product Blog!

More detailed information regarding this upgrade, timing and global availability will be communicated in due course on the Product blog. For more in depth technical information about the Xperia™ upgrade to Ice Cream Sandwich, stay tuned to Developer World!

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Ice Cream Sandwich anyone?

EDK 1.2 launched, now including LiveKey™ emulator

The other day we published a tutorial on how to create Timescape™ extensions, and now it is time to launch version 1.2 of the Extension Development Kit (EDK). We are constantly adding more things to this toolbox, and in this version we’ve included the LiveKey™ emulator. So if you install EDK 1.2, there is no need to install the LiveKey™ emulator separately. On top of this, you can still develop app extensions for both the Timescape™ social network app and the Music player in Sony Ericsson Android™ phones using EDK 1.2. Also, did you know the EDK features several generic Sony Ericsson skins?

Read more after the jump.

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EDK 1.2 launched, now including LiveKey™ emulator

Indoor maps save money and add extra value

Do you work in a large building or in a complex of buildings? Are you new to work and having a hard time finding your way around? Are your colleagues or visitors ever late for your meetings because they couldn’t find the right conference room? If so, then it might be a good idea to setup an indoor map service. At Sony Ericsson, that is precisely what Magnus Persson and his colleagues have done. Read the rest of the story to find out why indoor maps are useful, and how to get started in creating your very own indoor map.

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Indoor maps save money and add extra value

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