NFC-support in new Xperia™ devices

For illustrative purposes only. Not for commercial use or re-sale. Use of “Sony” brand subject to regulatory approval.

Yesterday we announced the new Xperia™ S and the Xperia™ SmartTags, as well as the Xperia™ ion for the US market. This marks an exciting new era, as these are the first Xperia™ devices supporting NFC. But what is really NFC? Surely you’ve heard about it, and know it’s expected to be widely used in the future. But how does it work, and how will it be used? In this article, you will get to know more about the technology, some of the use cases and how we will work with NFC initially.

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NFC-support in new Xperia™ devices

Announcing our new flagship smartphone, the Xperia™ S

For illustrative purposes only. Not for commercial use or re-sale. Use of “Sony” brand subject to regulatory approval.

Today we announced the new Xperia™ S, our new flagship smartphone and the first of the new Xperia NXT series. This stunning Android™ smartphone boasts a 1.5 GHz dual core, 1 GB RAM, 4.3-inch 720×1280 resolution reality display, 12 MP camera with Exmor R™ mobile, NFC, and much more! Read more after the jump.

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Announcing our new flagship smartphone, the Xperia™ S

New Smart Extras™ announced, and a new SDK to create apps for them

For illustrative purposes only. Not for commercial use or re-sale. Use of “Sony” brand subject to regulatory approval.

Today we’re announcing a couple of useful Smart Extras™, namely the SmartWatch and the Smart Wireless Headset pro. And for all of you developers out there, we’ve created a brand new Sony Add-on SDK, which enables you to create or adapt apps to work with these two new accessories!

SmartWatch is a micro display for Android™ smartphones, to wirelessly and discreetly access calls, messages and applications. Smart Wireless Headset pro is a Bluetooth™ stereo headset that also works as a standalone MP3 player and FM radio when apart from the phone.

Learn more about the new Smart Extras™ and the Smart Extension SDK after the jump!

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New Smart Extras™ announced, and a new SDK to create apps for them

Introducing Xperia™ ion – our first LTE smartphone for the U.S. market

For illustrative purposes only. Not for commercial use or re-sale. Use of “Sony” brand subject to regulatory approval.

We’re excited to announce the release of the Xperia™ ion, the first LTE smartphone from Sony in the U.S. and carried exclusively by AT&T. And it has all the features that developers and users alike have been looking for in an Android™ smartphone – 1.5 GHz dual core processor with Qualcomm Snapdragon S3 Mobile Processor, 1 GB RAM, a 4.6-inch, 720×1280 resolution reality display, 12 MP camera with Exmor R™ mobile sensor, NFC, and much more! Get the full specs after the jump.

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Introducing Xperia™ ion – our first LTE smartphone for the U.S. market

New barometric sensor app and code example available for Xperia™ active

We recently showed you how to get your apps to work with the Xperia™ active pressure sensor. And to help with your development, we’ve also created a simple app and a new code example that shows you exactly how a pressure sensitive app works. Read on to learn more about our new barometric sensor app, download the apk file and view the new code example.

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New barometric sensor app and code example available for Xperia™ active

Discover the new Xperia™ devices

Get the facts about the latest smartphones, tablets and wearables from Sony.

Meet the Developer World team at the AT&T Developer Summit

Are you planning to go to CES and the AT&T Developer Summit in Las Vegas next week? In that case, don’t miss the Sony Ericsson booth, where you can meet representatives from the Developer World team. Our staff will include business managers, developers, and developer marketing managers. So if you want to discuss partnerships, technical issues or communication activities for developers, feel free to stop by and have a chat with us! We will also demonstrate all the latest and greatest products.

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Meet the Developer World team at the AT&T Developer Summit

Game developer tip 8: Handling screen orientation changes

Considering screen orientation is essential when creating a good user experience. Imagine having a game on your smartphone that can only be played with the phone facing one direction. Or what if the information entered in a field of an app gets erased every time you rotated the phone? It’s not an ideal user experience. So if you haven’t taken screen orientation changes into consideration when you’re developing your game, this is our next game developer tip. Read on for more details.

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Game developer tip 8: Handling screen orientation changes

Thanks for the feedback!

Last week we made an Ice Cream Sandwich alpha ROM available for unlocked Xperia™ phones. The response we got was overwhelming, and we want to say a big thank you for all your great feedback and the huge interest shown! We will look through all the comments we received in the survey, on the blog post and on the video, and incorporate the input into our planning of future software and product releases. We have now also made the open source archive for the Ice Cream Sandwich alpha ROM available. In addition, the sensor HAL will also be available as open source soon.

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Thanks for the feedback!

Ice Cream Sandwich alpha ROM available for unlocked Xperia™ phones

To show our continuous support to the open developer community, and get your valuable feedback, we are today making an alpha ROM of Ice Cream Sandwich (Android 4.0.1) for Xperia™ arc S, Xperia™ neo V and Xperia™ ray available for download. This is something we have not done before, and we are obviously very excited about it. 

This ROM is strictly targeting advanced developers, and it will not work for ordinary everyday usage, as it only has a limited set of features working (you can for example not make any phone calls). Several more legal and usage conditions apply – please see the Important information section below for more details.

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Ice Cream Sandwich alpha ROM available for unlocked Xperia™ phones

Up your game offering with Adobe AIR® gamepad support for Xperia™ PLAY

Hey Adobe AIR® developers, now that Adobe® has introduced AIR Native Extensions (ANE) mobile development capabilities, have you been wondering how to optimise your games in AIR® to use the Xperia™ PLAY touchpad and gamepad buttons? Well, look no further. Sony Ericsson has created an ANE for the Xperia™ PLAY, which will allow you to gain access to touchpad and gamepad buttons so they can be used in AIR® games or content on the Xperia™ PLAY. Read on to download the Sony Ericsson Adobe AIR ANE and get more details.

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Up your game offering with Adobe AIR® gamepad support for Xperia™ PLAY

Sony developer tools

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