Did you know that SmartEyeglass can display advanced 3D graphics, overlaid on the user’s field of vision? In this tutorial Sony Software Engineer Ahmet Yildirim describes how this can be done using Open Graphics Library (OpenGL). Ahmet has also created a 3D model viewer sample app that we are making available as open source.
If you plan to develop apps using wearables for gaming, you’re about to enter an exciting new field of innovative user experience. This post lets you in on some of the secrets to why HandyGames made a success using SmartWatch 2 as a controller for their mobile game Aces of the Luftwaffe.
This is the fourth article in our touchscreen technology series. In this article, the focus is on the touch panel system test, which examines the time it takes for events to travel through the touch screen ecosystem. Our touchscreen experts – Magnus Johansson, Master Systems Engineer software, and Alexander Hunt, Senior Systems Engineer hardware – also explain the equipment used for testing, as well as specific observations that are monitored, including latency, frame rate, and display refresh speed.
The Camera Remote API beta SDK has today been updated to support the new A7 II, the world’s first interchangeable lens digital camera with 5-axis optical image stabilization and a 35 mm full frame image sensor.
Are you active on Stack Overflow? This Q&A site for professional and enthusiast programmers is where you’ll find Support Engineer Robert McCain and the rest of our Support Engineering team here at Sony, actively monitoring the site for new questions. Stack Overflow has tons of technical questions and answers regarding Sony’s API and SDK-related resources. And if you can’t find the answer you need, posting and tagging your question here is the best way to get it answered.
SmartWatch 2 is one of Sony’s most popular devices among developers, as it enables a lot of innovative use cases related to remote control, notifications and much more. If you haven’t developed your own SmartWatch 2 app yet, or if you’re looking tweaking your existing SmartWatch 2 app, we’ve gathered our top 5 tips for developers in this post.
Today we have added Android 5.0 AOSP device configuration source code, pre-built software binaries and build instructions for Xperia Z3, Xperia Z3 Compact, Xperia Z2, Xperia Z1 and Xperia Z1 Compact. If you’re a custom ROM developer, you can now create Android 5.0, Lollipop, AOSP-based custom ROMs for these devices.
Did you know that SmartEyeglass can be used as a Bluetooth headset for the host smartphone or tablet? In our new SmartEyeglass audio I/O guide, published today, you can learn how your app can send and receive audio data with the SmartEyeglass built-in microphone and speaker. This is actually done by using the Android Bluetooth Hands-Free Profile API (Android BT HFP API), much as you would for any standard Bluetooth headset.
This week, Google released the source code for Android 5.0, Lollipop, and as you can see in the video above, the AOSP (Android Open Source Project) version of Android 5.0 is already running on Xperia Z3, as well as Xperia Z2 and Xperia Z1. Check out the video for a preview of Android 5.0, and read on for details.
Sony’s SmartWatch 3 is now on sale in selected markets, with other markets to follow during the coming weeks. You can start developing apps right away for SmartWatch 3, using the Android SDK together with the extended set of APIs from the Android Support Library and Google Play Services. SmartWatch 3 apps can display notifications, handle voice actions, access innovative sensor technology, and much more.