Java 3D code sample (Mascot Capsule) showing how to allow 3D objects communicate using Bluetooth. You need two devices and you connect them at the start of application using bluetooth. Once communication is established, the 3D world is started and each user sees two cars: his own and the opponent. Each user can drive his own car or navigate through the 3D world. You can switch between these using soft keys.
Code examples and code modules