A few weeks ago, we challenged all you developers out there to create an app that makes use of the Small Apps multi-tasking functionality in the Xperia™ Tablet S. We received a lot of interesting submissions that deserve mention, such as Muhammad Hakim A’s Al Mishbah Small App and Victor Kropp’s Board Game Dice Roller Small App. But one Small App stood out above the rest – tebaokoshi’s Mini camera . This simple, yet elegant Small App uses the tablet’s camera functionality, and has some handy options. We reached out to tebaokoshi to share the good news, and to learn more about how the Mini camera Small App was developed. Read more after the jump.
Today, we release a beta version of our new flash tool for Xperia devices, which enables you to put on standard Sony software* on a Sony Xperia™ smartphone which has the boot loader unlocked. This functionality has often been requested by the open Android™ community, and now we’re glad to support it. Please note that the phone still stays unlocked, and that the warranty may still be voided. As this is a beta version, only a limited number of phone models are supported to begin with. Read on for instructions and more information, and to find out how provide us feedback – we are really eager to hear what you think!
Today, we’ve just announced Xperia E, a new addition to the Xperia™ smartphone range. This affordable smartphone comes with HD voice, data usage monitoring, and battery management. It also comes in a dual SIM version called Xperia™ E dual. Both these versions are powered by a 1 GHz Qualcomm Snapdragon™ processor, have a 3.5” HVGA screen, and will be available from Q1 2013. Also, Xperia™ E launches with Android 4.1 (Jelly Bean), while Xperia™ E dual launches initially on Android 4.0 (Ice Cream Sandwich) but will be upgraded to Android 4.1. Read more about the features of Xperia E and Xperia™ E dual after the jump.
Today, Sony contributes three new plugins to the Jenkins software tool: Build Failure Analyzer plugin, Metadata plugin and External Resource Dispatcher plugin. Jenkins is a software development tool that is used for building and testing software continuously during the development. At Sony, we are heavy users of Jenkins, and we like to contribute to making it even more useful for everyone else using it. And by making these plugins available, we can get valuable feedback from the Jenkins community. Learn more after the jump, as Robert Sandell and Tomas Westling from our software tools department explains more!
Today, XDA-developers comes with some great news, as they have announced that Sony is named OEM of the year. We’re really honored by this, and we’re glad to see that our collaborations with the tech community are being so appreciated. We would actually like to send a big thank you to all of you in the community, especially highlighting the FreeXperia team for all their work. Going forward, we will continue to support the tech community. Stay tuned to Developer World, more dev-friendly initiatives are coming soon! Read more about Sony being named “OEM of the year” on the XDA website.
If you have a new and innovative app, service or game designed for multiple screens, or if you have a unique idea for such a use case, then the new Sony-sponsored Multi-Screen UX Competition might be something for you. If your user experience (UX) is designed for a smartphone, tablet, TV, PC, or SmartWatch – or any combination of these devices, you might get promoted in Sony stores or highlighted as a showcase listing on the sponsor websites. Read more about the competition and what you can win after the jump.
Facebook just made an interesting blog post about how the Ringmark mobile browser test suite is being adapted by the mobile industry. Among others, it’s highlighted that the latest Sony Xperia™ smartphones (Xperia™ T) include improvements to the Android™ browser based on priorities set in Ringmark. It’s a good read if you want to know more about the progress of Ringmark. Check the full post on the Facebook HTML5 blog.
For some time now, Jean-Baptiste Quéru (JBQ), technical lead of the Android Open Source Project (AOSP) at Google, have been working to get the AOSP running on Xperia™ S. Today, we are moving the AOSP on Xperia S project from the main branch of the AOSP to a Sony git on GitHub. This is because while JBQ considers the Xperia™ S AOSP experiment a success, from Jelly Bean MR1 Xperia™ S will not be kept as a target device on the main AOSP branch. However, as we can see a great interest from the community we will continue the work on a Sony git and keep it open for external partners and developers to contribute. Read on as Björn Andersson and Johan Redestig, software engineers at Sony, explain more!
We’re excited to announce a new promotion channel for game developers called Xperia exclusive, which will be visible on the majority of all Xperia™ smartphones and tablets. This channel will promote games and game developers who are willing to go the extra mile and create unique in-game content exclusive to Xperia™ smartphones. It could for example be special Xperia™-car, or the option to play as a new character. These games will also include a link from the main menu of the Xperia™ exclusive list (for the best discoverability of new games), and they will be fully optimised for Xperia™ smartphones. Are you a game developer who wants to be part of this? Learn more after the jump.
If you’re gearing up to attend Droidcon UK next week, don’t miss the opportunity to attend Erik Hellman’s session Fast, user friendly, and effective network communication on Android on Day 2. Erik, a research engineer here at Sony and a regular speaker at Droidcon events, sat down with the DroidCon organisers to discuss his Droidcon experiences, Android development, and how developers can make their applications better. Read the Erik Hellman interview on Droidcon News for the inside scoop.