Today, XDA-developers comes with some great news, as they have announced that Sony is named OEM of the year. We’re really honored by this, and we’re glad to see that our collaborations with the tech community are being so appreciated. We would actually like to send a big thank you to all of you in the community, especially highlighting the FreeXperia team for all their work. Going forward, we will continue to support the tech community. Stay tuned to Developer World, more dev-friendly initiatives are coming soon! Read more about Sony being named “OEM of the year” on the XDA website.
If you have a new and innovative app, service or game designed for multiple screens, or if you have a unique idea for such a use case, then the new Sony-sponsored Multi-Screen UX Competition might be something for you. If your user experience (UX) is designed for a smartphone, tablet, TV, PC, or SmartWatch – or any combination of these devices, you might get promoted in Sony stores or highlighted as a showcase listing on the sponsor websites. Read more about the competition and what you can win after the jump.
Facebook just made an interesting blog post about how the Ringmark mobile browser test suite is being adapted by the mobile industry. Among others, it’s highlighted that the latest Sony Xperia™ smartphones (Xperia™ T) include improvements to the Android™ browser based on priorities set in Ringmark. It’s a good read if you want to know more about the progress of Ringmark. Check the full post on the Facebook HTML5 blog.
For some time now, Jean-Baptiste Quéru (JBQ), technical lead of the Android Open Source Project (AOSP) at Google, have been working to get the AOSP running on Xperia™ S. Today, we are moving the AOSP on Xperia S project from the main branch of the AOSP to a Sony git on GitHub. This is because while JBQ considers the Xperia™ S AOSP experiment a success, from Jelly Bean MR1 Xperia™ S will not be kept as a target device on the main AOSP branch. However, as we can see a great interest from the community we will continue the work on a Sony git and keep it open for external partners and developers to contribute. Read on as Björn Andersson and Johan Redestig, software engineers at Sony, explain more!
We’re excited to announce a new promotion channel for game developers called Xperia exclusive, which will be visible on the majority of all Xperia™ smartphones and tablets. This channel will promote games and game developers who are willing to go the extra mile and create unique in-game content exclusive to Xperia™ smartphones. It could for example be special Xperia™-car, or the option to play as a new character. These games will also include a link from the main menu of the Xperia™ exclusive list (for the best discoverability of new games), and they will be fully optimised for Xperia™ smartphones. Are you a game developer who wants to be part of this? Learn more after the jump.
If you’re gearing up to attend Droidcon UK next week, don’t miss the opportunity to attend Erik Hellman’s session Fast, user friendly, and effective network communication on Android on Day 2. Erik, a research engineer here at Sony and a regular speaker at Droidcon events, sat down with the DroidCon organisers to discuss his Droidcon experiences, Android development, and how developers can make their applications better. Read the Erik Hellman interview on Droidcon News for the inside scoop.
We recently announced the Xperia Tablet S, which includes a new, unique functionality called Small Apps. Small Apps are special miniature apps that run on top of other applications, to enable true multi-tasking. And now you can create your own Small Apps for the Xperia™ Tablet S by using the Sony Add-on SDK and Small App code example and documentation. By doing so, you can gain more visibility since your app will be listed in predefined searches, which will be easily accessible for Xperia™ Tablet S users. Learn more after the jump!
A few weeks back we announced the new Xperia V, which is a smart, sleek and durable LTE smartphone. It also features Reality Display with Mobile BRAVIA® Engine 2 and OptiContrast Panel, which delivers a superior viewing experience. But did you know that Xperia™ V includes innovative sensor-on-lens touch screen technology? This technology adds the same user benefits as in-cell and on-cell touch technology, which means you will get better image quality and a true direct touch experience.
Read on to learn more about sensor-on-lens technology and its benefits.
BacklogTool is a web based planning tool that we’ve developed internally to keep track of backlogs. Since we like it so much we have now published it on GitHub to give you the chance to use it, and to help us improve it. BacklogTool is great to use with well-known development methods like Scrum, as well as on its own. In this blog post, software engineer Gustaf Lundh explains the benefits of this tool and how it is used. Read on for the full story!
As many of you already know, Jean-Baptiste Queru, aka JBQ, Technical Lead for the Android™ Open-Source Project (AOSP) at Google, recently started an open source project to build a vanilla Android version for Xperia S (LT26i). From Sony side, we welcome the project and support it with resources and contributions. We always try to promote and support external innovation and the openness that Android brings. We have now published binaries required for the LT26i project to progress. In addition, we want to encourage the open Android community to participate. Read on for download links and more information!