The Sony Developer Program is delighted to be joining the always eventful MWC in Barcelona. We will be there with a great crew, some amazing new devices, and cool price incentives for you, developers, to push Sony’s SmartWatch 2 to the limit at the WIPJam hackathon.
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We recently showed you how to add Xperia device support for the DUALSHOCK3 wireless controller into your Android™ game, which can be implemented using standard Android APIs. And when we caught word of an indie studio that was able to add DUALSHOCK3 wireless controller support in a relatively short amount of time, we had to get the story. Read on to learn about Nicoll Hunt of I Fight Bears, how he added wireless controller support to his award-winning game, FIST OF AWESOME, and tips and tricks he recommends for easily adding support to your own game.
If you’ve played FIST OF AWESOME, Gunman Clive, or The Bard’s Tale, you may have noticed that these Android games are all optimised for use with DUALSHOCK®3 wireless controller. We’d like to see more games with controller support, which is why we’re kicking off the DUALSHOCK3 wireless controller initiative. So let us know if you own a game, or have a favorite game, that would work great with a DUALSHOCK®3 wireless controller, and we may send you one to help you get your controller development started. Read on for more details.
Today marks the debut of the Sony Xperia Z1 Compact, which redefines the premium smartphone market by placing the best Sony technologies from the flagship Xperia Z1: Sony’s leading camera technologies “G Lens”, “Exmor RS for mobile” and “BIONZ for mobile”; a 4.3 inch TRILUMINOS™ HD display and X-Reality™ for mobile; premium dust-resistant and waterproof (IP55/IP58) design; the Qualcomm® Snapdragon™ 800 processor with 2.2 GHz quad-core CPU – all in a new, compact size. Get the complete specs and features in the full post.
Have you looked for a healthier lifestyle, but always found yourself too busy to keep track of things? Today we’re introducing SmartBand, the first product in the Sony’s new SmartWear range that lets you record and capture everything you do – your movements, your communication, and your entertainment.
A few of you SmartWatch developers out there have recently asked us if it’s possible to use both the Control API and Notification API together in a single extension. The good news is – yes, you can use both of these Smart Extension APIs in a single SmartWatch extension, for any device that supports the Smart Extension APIs with both control and notification, including the SmartWatch 2. Read on to get the full details from Marlin Liew, Developer Technical Services Engineer at Sony, who provides a code example showing how to use both of these APIs in a single project.
Did you know that Battery STAMINA Mode can extend the standby time of your Xperia device by more than four times? Not only we have updated it on Sony Xperia Z1 and Xperia Z Ultra, but we’ve also introduced a new, useful power management feature called Queue background data. Find out all the latest details about these features and more, right after the jump.
The Camera Add-on API is a new addition to the Sony Add-on SDK that lets you integrate your own camera applications into the camera app on Sony Xperia Z1. Developer World reached out to the developers behind Sphere, an app for shooting visually transcending 360º panoramas, to ask about their experience on how the 20MP camera of Xperia™ Z1 has complemented their app, and helped them gain extra exposure through the Camera Add-on API. Read more after the jump.
An update for the Sony Add-on SDK is now available and includes official support for Stereo Bluetooth® Headset SBH50 and Smart Bluetooth® Handset SBH52. This means you’ll be able to create app extensions for these Smart accessories, as well as emulate the devices for your own app extension testing. Read on to learn more about what’s been updated in this release.