Adobe AIR for Xperia PLAY

Up your game offering with Adobe AIR® gamepad support for Xperia™ PLAY

Hey Adobe AIR® developers, now that Adobe® has introduced AIR Native Extensions (ANE) mobile development capabilities, have you been wondering how to optimise your games in AIR® to use the Xperia™ PLAY touchpad and gamepad buttons? Well, look no further. Sony Ericsson has created an ANE for the Xperia™ PLAY, which will allow you to gain access to touchpad and gamepad buttons so they can be used in AIR® games or content on the Xperia™ PLAY. Read on to download the Sony Ericsson Adobe AIR ANE and get more details.

The Xperia™ PLAY is the first and currently only Android™-based smartphone to have a Sony Playstation® Certified Game pad integrated with the phone. The gamepad, with a full set of Playstation® style control buttons, triggers, and dual touchpads (equivalent to analog joysticks) allows mobile games and other content to have game console quality experiences on mobile Android™ devices. Prior to this, the only way game and content developers could connect to Xperia™ PLAY controls was through their own workarounds in Android programming environments. The Sony Ericsson Adobe AIR ANE can be used directly in your programming environments as a shortcut to accessing the gamepad and touchpad.

Adobe AIR® has allowed application developers to extend the features of the runtime with a set of tools known as Native Extensions for Adobe AIR®. Native extensions for Adobe AIR® are a combination of ActionScript classes and native code that provide easy access to device-specific libraries and features that are not available in the built-in ActionScript classes. Native extensions for Adobe AIR® was enabled for AIR for TV starting with version 2.5, but it’s now been expanded to work on mobile and desktop platforms. Because of this, we’ve created our own ANE – Sony Ericsson Adobe AIR ANE – specifically for the Xperia™ PLAY. The Sony Ericsson Adobe AIR ANE gives you access to the game events including dual touchpad events and game control buttons (game keys) events, and allows them to be used for Flash or AIR-based games or content on an Xperia™ PLAY. 

We’ve prepared a full set of developer support materials for the Sony Ericsson Adobe AIR ANE , including documentation, extension file, and a demo that you can download and help you get started. If you have any questions, please leave a comment below and we’ll get back to you with an answer as soon as possible!

More information

Comments 3

Sort by: Newest | Oldest | Most popular

  1. By Ran An

    #1

    Give me an Experia PLAY on T-Mobile’s HSPA+ network with NFC support and you can have all my money!

  2. By Anonymous

    #2

    xperia mini pro is absolute rubbish if you can get it to hold enough charge to turn on. dont buy use ure old phone at least it works

  3. By Anonymous

    #3

    Do not buy an xperia mini pro as i have spent more time having it fixed than phoning on it. The battery doesnt hold charge , it crashes its had more new parts than the bionic man and is 5mnths old i would rather walk round with stones in my shoes than buy another. my advice is dont bother they are rubbish and three people i know with phone are having same probs. thanks sony id get more use out of a £10 pay as go at least it would turn on. you must be keeping royal mail going the amount of these in and out of repair centres even the engineers laugh when you say xperia mini pro.

1-3 of 3 comments.